![]() ![]() Case in point: Camilla, who improves by leaps and bounds as a Wyvern Lord. Also, I don't know about you, but ya ask me, 3 base skill with axes is just asking for trouble. If you only have good strength or good magic, you're just gimping yourself by taking that route. Of course, part of this has to do with the fact that my opinion of hybrid classes in general is very, very low it's a tough sell to justify going the hybrid route when most units do not have the stats to justify it, of which Elise is definitely not an exception. However, I never bought into the hype back then, and I am not about to be suckered into buying into the hype now. I'ma be honest - I've seen a lot of hype for this in the past. I hope this little expose helps you unlock Elise's full potential not from atop a stuffy ornamented horse, but from the back of a ferocious reptile. Instead, she can go Malig Knight for tome access for higher accuracy magic weapons, as well as some insanely good skills in the form of Savage Blow and Trample. As funny as it would be, Elise isn't going Wyvern Lord. The bolt axe will end up being one of her main weapons, and she can do some serious damage with it.Īfter or before that, you can promote Elise as well. Her bases may have been shifted, but Elise is still Elise, and by the time you get the bolt axe around chapter 13, her insane magic growth will have raised her magic by a ton. Raise her axe rank enough, and she'll be able to use the bolt axe. With her added bulk and mobility, she can more easily position herself for dual strikes and Lily's Poise, which is an insanely strong personal skill that will add a lot to your army's durability. Her HP could be higher, but it isn't anything tonics couldn't fix, and I personally like giving her a Seraph robe as well. Now she is much more durable with the Wyvern defense bases in combination with her already high Res. Between that and her class bases, she'll actually have enough strength to do some decent chip damage in dual strikes, which is huge for her axe rank. Once she does, she'll unlock Strength +2 from Wyvern rider. After letting Arthur solo the whole map (like the absolute king that you are), build the staff shop and heart seal her to wyvern.Īt the start of chapter 8, you can get her those last ~5 EXP so she can level up. The plan is simple: Get Elise enough EXP in chapter 7 to almost level up, but don't actually let her ding. Now I realize that it is super effective and a great way to use Elise other than as a staff-bot (which you already have before she even joins). I remembered liking it, but I didn't remember why. Since the last time I tried it was over a year ago, I was a little hazy on the overall strategy. I just started another Lunatic Conquest playthrough and decided to give Wyvern Elise another go. ![]()
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